HI! I am Marcel Sunyer

C++ / C# Game Developer

Welcome to my website

Download free bootstrap 4 landing page, free boootstrap 4 templates, Download free bootstrap 4.1 landing page, free boootstrap 4.1.1 templates, meyawo Landing page

Who Am I ?

About Me

I'm a Game Development graduate from CITM, UPC, specialized in programming with a strong focus on C# & C++. Throughout my studies, I developed a deep understanding of game mechanics and interactive systems. I’ve built several projects that showcase my skills and evolution as a developer, you can explore and play them to see the results of my work and passion for creating engaging gameplay experiences.

What I Did ?

Gallery

What I Do ?

Skills
Download free bootstrap 4 landing page, free boootstrap 4 templates, Download free bootstrap 4.1 landing page, free boootstrap 4.1.1 templates, meyawo Landing page
Game Design

I worked on level design and created several blockouts to prototype gameplay spaces and test player flow.

Download free bootstrap 4 landing page, free boootstrap 4 templates, Download free bootstrap 4.1 landing page, free boootstrap 4.1.1 templates, meyawo Landing page
Game Programming

I focused on game programming, gameplay mechanics, AI behavior, and UI systems using Unity and C++.

Download free bootstrap 4 landing page, free boootstrap 4 templates, Download free bootstrap 4.1 landing page, free boootstrap 4.1.1 templates, meyawo Landing page
Graphic Programming

A solid experience in graphics programming, working on a custom engine and writing shaders in GLSL and Unity.

Download free bootstrap 4 landing page, free boootstrap 4 templates, Download free bootstrap 4.1 landing page, free boootstrap 4.1.1 templates, meyawo Landing page
Scripting

I have strong scripting skills with deep knowledge of the Mono framework and the architecture of game engines.

Recent Posts?

Posts
Download free bootstrap 4 landing page, free boootstrap 4 templates, Download free bootstrap 4.1 landing page, free boootstrap 4.1.1 templates, meyawo Landing page
Update OpenGL Graphics Engine

I finally finished my advanced graphics engine for a university assignment, and I wanted to share it!

The engine is built in C++ using OpenGL, GLM, ImGui, and Assimp, with a strong focus on modern real-time rendering techniques. It includes:

🔗 GitHub repo: https://github.com/MarcelSunyer/AGP_Engine

Read more
Download free bootstrap 4 landing page, free boootstrap 4 templates, Download free bootstrap 4.1 landing page, free boootstrap 4.1.1 templates, meyawo Landing page
Final Degree Project (TFG)

The project centers on the design and development of a procedural generation plugin for the Godot Engine, aimed at simplifying the creation of dynamic, varied, and replayable 3D environments. The plugin allows users to generate terrains using Perlin Noise, supports both real-time and editor-side generation, and includes seed-based control for reproducible world generation, all fully integrated within the Godot editor as a custom tool.

Read more
Download free bootstrap 4 landing page, free boootstrap 4 templates, Download free bootstrap 4.1 landing page, free boootstrap 4.1.1 templates, meyawo Landing page
Bachelor Degree Thesis - Procedural generation implemented in Godot

As my final university project, I developed PGodot, an open-source plugin for Godot focused on procedural level and map generation. It allows devs to build 3D environments using Perlin Noise, supports real-time and editor-side generation, and includes seed-based reproducibility for consistent results.

🛠️ GitHub (code + build): https://github.com/MarcelSunyer/PGodot

Read more